Uncharted 2 Review
Developer – Naughty Dog
Publisher – Sony Computer Entertainment
Release Date – October 13 2009
Building on a promising first game in the series the talented people at Naughty Dog have done what is the norm in video games, which is to make a sequel that in every way outshines the first. The first game was well received because of the great animation, graphics and characters but it was lacking in gameplay (and some might say fun) down to the frustrating gun combat and the bullet soaking enemies. Now with the sequel they have mostly fixed this and added solid multiplayer and co-op modes to the mix in addition to even more wonderful graphics and animation. Uncharted 2 is a complete package and rightfully deserves all the accolades it received in 2009, it is an amazing game that convincingly combines everything I like about video games.
It is still rare to see a well produced story in video games that you actually care about and the key has been the likability of the characters which benefit from great voice acting and motion capture work. It’s all about the character you play Nathan Drake, although this time there is less Sully, as you follow his enthusiasm to find the mythical city of Shambhala and the lost treasure of the Cintamani Stone. Nathan Drake is just a fun character to play as and control, he’s not a buffed up super soldier, he’s just a geeky treasure hunter getting caught up with the wrong people who want to exploit his knowledge and skills.
With Uncharted 2 I can see how all Naughty Dog’s experience in the past, such as the Jak and Daxter games on the PS2, has helped them created the visual style of the game. The environments are all varied and vibrant with bright colours and a surreal high contrast look. The character models are a perfect blend between realism and the animated style although the eyes are noticeable weird as they constantly shine. The focus on excellent animation tricks the mind into engrossing you in every scene, as I was more excited watching the cut scenes than playing the game.
The gameplay, shooting and platforming, are vastly superior to the first with much more interesting environments to traverse and figure out while having access to a nice array of weaponry. I think the third person shooting is quite good and definitely deserves to be the focus in multiplayer. The puzzles and climbing are a logical evolution of what was innovated with Tomb Raider back in the day but it still could be improved. Maybe a mix between Assassin’s Creed freeform climbing and the highly specific climbing routes in Uncharted 2 could lead to more challenging puzzles.
It took me 12 hours on the hard difficulty to finish the game, although it has taken me months to actually do this. The thing that was holding me back was since the game is linear, I have no problems just finishing a chapter every now and then savouring the experience. Play the game for the experience, story and stunning graphics before the next game in the series comes out and changes up the formula. The third game is set to be released at the end of the year (around November 1st) and is probably going to be the last in the series if Naughty Dog’s past history is anything to go by.
Posted on May 1, 2011, in Completed Games, PS3, Recommendations, Review, Sony, Video Games and tagged Naughty Dog, PS3, review, Sony, uncharted 2, Video Games. Bookmark the permalink. Leave a comment.